Obsidian Conflict 1.3 Released
And we have another new release this weekend. Obsidian Conflict, a co-op mod for Half-Life 2, has arrived at version 1.3. It’s been a long wait since the release of the previous version 1.23 in January of last year, and the change log is colossal as a result. Here’s a sample from the huge heap of changes:

Obsidian Conflict 1.3
Now using the Episode 2 Engine.
Added Several HDR material fixes. Some textures were too bright or not setup correctly.
Added Ironsights. Mapper or server operator chooses whether this is allowed.
With Ironsights, it is possible to turn off the crosshair to give gameplay a twist.
Alyxgun can now be used by the player, complete with model and two fire modes. ( Burst and Auto )
Can spawn Jeeps in certain levels ( Mapper choice ).
Ichthyosaur now functional.
Made it possible to revive players with no lives who have been put into observer mode.
Lives are now saved when players leave a server to prevent exploiting.
Map transition Save / Restore has been added to enable SP-like transitions.Probably the most significant change in this update though, apart from the addition of 11 new maps, is co-op support for Half-Life 2 and the episodes. The OC team have beaten the Synergy team - who are aiming to add support for the HL2 campaign in their next version - to the finishing line!
Go to the Obsidian Conflict forums for the full change log (if you care to read it in its entirety) and download the mod to see if it reaches or raises the bar for co-op gameplay in the Source engine.
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